The Wandering Campaign
Stern's Req Drops
Stimm 15 thrones; 1d8+1 healing when injected.
Light Grenade 40 thrones; 2d6+2 fire damage within 5 ft radius, 1d6+1 within 10 ft radius. Ref save DC 13 halves.
Flash-Bang 75 thrones; targets within 10 ft must make a Fort save DC 13 or be blinded and dazed for 1d4 rounds.
Heavy Stimm 150 thrones; 2d8+3 healing when injected.
De-Tox 150 thrones; neutralizes active poisons when injected.
Grenade 185 thrones; 3d6+3 fire and piercing damage within 10 ft radius. Ref save DC 14 halves.
Eviscerator 375 thrones; masterwork low-power great-chainsword; 2d8 damage; 19-20/x2.
Lightning Gauntlet 660 thrones; masterwork minor-shocking gauntlet; 1d3damage; x2.
Bolter 1050 thrones; masterwork bolt assault rifle; 1d12 damage; 19-20/x3. Rapid Shot.
Power Fist 1550 thrones; +1 power gauntlet; 1d6 damage; x3. Ignores hardness.
Heavy Bolter 1725 thrones; masterwork bolt gatling gun; 2d6 damage; 19-20/x2. Rapid Shot.
Storm Bolter 4330 thrones; +1 double-bolter; 2d10; x3. Rapid Shot.
Witch Lance 8550 thrones; +1 keen power adamantine/cold iron spear; 1d10 damage; 19-20/x3. On a critical hit, the spear unleashes a blast of holy fire, dealing 2d6 fire/holy damage to the target.
Jump Pack 10000 thrones; gives +40 to acrobatics to jump (no running start needed) and allows for 10 minutes of flight each day, fly speed 60 ft (average), must be used in one-minute increments.
Catechist Pattern Stake-Crossbow 11650 thrones; +1 holy self-loading heavy crossbow; 1d10 damage; 19-20/x2. This weapon fires specially constructed bolts made of adamantine/silver alloy, dipped in diamantine, and etched with holy symbols. Treat each bolt as a +1 evil outsider bane bolt. Each bolt costs 85 thrones. The crossbow holds 5 before it needs to be reloaded. Each bolt also counts as a stake when determining what happens to a vampire when hit.
Terminator Armor 37430 thrones; +2 adamantine/mithral full-plate; +11 armor bonus; +3 max dex bonus; -2 armor check penalty; 25% arcane spell failure chance; DR 3/, +2 enhancement bonus to Strength; Dimension Door 2/day; Teleport 1/day.